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Object-Oriented Programming in Python

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Object-Oriented Programming (OOP) is a programming paradigm that uses “objects” to model real-world entities. Python supports OOP by allowing you to define classes and create objects.

Classes and Objects:

  • Class: A blueprint for creating objects (defines attributes and methods).
  • Object: An instance of a class.

Defining a Class:

class Dog:
    """A simple class to model a dog."""

    def __init__(self, name, age):
        """Initialize name and age attributes."""
        self.name = name
        self.age = age

    def sit(self):
        """Simulate the dog sitting."""
        print(f"{self.name} is now sitting.")

    def roll_over(self):
        """Simulate rolling over."""
        print(f"{self.name} rolled over!")

Creating Objects:

my_dog = Dog("Buddy", 3)

print(f"My dog's name is {my_dog.name}.")
print(f"My dog is {my_dog.age} years old.")

my_dog.sit()
my_dog.roll_over()

Inheritance:

Inheritance allows a class (child class) to inherit attributes and methods from another class (parent class).

Example:

class Animal:
    def __init__(self, name):
        self.name = name

    def eat(self):
        print(f"{self.name} is eating.")

class Cat(Animal):
    def meow(self):
        print(f"{self.name} says meow.")

my_cat = Cat("Whiskers")
my_cat.eat()    # Inherited from Animal
my_cat.meow()   # Defined in Cat

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